My first Maxscript Importer (MX vs. ATV: Unleashed)


 This was my first attemp to create a maxscript importer.

I choose the game MX vs. ATV: Unleashed because the 3D file format was quite simple and I guess it was a good way to improve my maxscript skills.

At the moment, it can import some models from the game.

Support for: vertices, faces, materials, normals, vertex colors, UV's, skeleton (bones), multiple meshes.







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